Back up your FileOpener library or move it to another computer

Export the library as a JSON file or as a bundle frame on the canvas, then import it elsewhere and choose which folders and files to bring in.

  • [backup]

Goal

Keep a copy of your saved files, or give your folders to a teammate or a second computer, since the library is stored only on your own device.

Before you start

  • Files saved in FileOpener.

Steps

  1. Open Import & Export Click ⋯ in FileOpener and choose Import & Export.
  2. Export as a file Choose Export Templates as JSON. A file called fileopener-export-<date>.json downloads.
  3. Or export to the canvas Choose Export Templates to Canvas. A frame called FileOpener Export with the date appears on the page, holding your whole library. Copy it into any Figma file to pass it on.
  4. Import On the other side, choose Import Templates… and pick the JSON file, or select the export frame on the canvas with FileOpener open (or open FileOpener with it selected).
  5. Review and apply The Import Templates window marks every folder and file as Added, Changed, Removed or Unchanged. Switch off what you do not want and click Import Selected.

Tips

  • Without Overwrite, nothing is deleted: items shown as Removed are only listed for comparison.
  • An export contains every link in your library. Share it only with people who may open those files.

Result

The same folders and files in FileOpener on the other computer or for the other person.

If something goes wrong

  • "Failed to read import file. Please verify the JSON format." Use the file exactly as FileOpener exported it; it may have been changed or cut off.
  • My own files are gone after an import. Overwrite all existing templates and file keys was on, which replaces the whole library with the import. Import your own backup again to get them back.

Common questions

Does my FileOpener library sync between computers?

No. It is stored on each device. Use Export and Import to copy it.

Can my team share one library?

Not live. Export the library to the canvas or as JSON and let teammates import it; later changes need a new export.

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